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Nejlepší České Hry
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Nej české hry.iso
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hry
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bubliny
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data
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sprites.def
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INI File
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2000-01-07
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9KB
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482 lines
[1]
gfx = bufg.r16
bubgfx = bubbufg.r16
speed = 3932
size = 34,40
off = 0,0
ftgs = 20
stable = 10,23
ch_stand_l = 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,9,9,8
ch_stand_r = 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, 10,19,19,18
ch_walk_l = 0,1,2,3,4,5,6,7
ch_walk_r = 10,11,12,13,14,15,16,17
ch_jump_l = 24
ch_jump_r = 29
ch_fall_l = 23
ch_fall_r = 28
ch_fire_l = 20,21,22,22,21,20,&0
ch_fire_r = 25,26,27,27,26,25,&0
ch_dying = 30,31,32,33,34,35,36,37,38,39,39,39,39,39,39,39,39,39,39,39,@39
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 4,4,4,4,4,4,4,4,4,4,4,5
ch_scrape_g = 3,2,&5
ch_scrape_b = 7,6,&5
tint = 1
tint2 = 3
mask = 1
[2]
gfx = bufb.r16
bubgfx = bubbufb.r16
speed = 3932
size = 34,40
off = 0,0
ftgs = 20
stable = 10,23
ch_stand_l = 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,0, 0,9,9,8
ch_stand_r = 10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10, 10,19,19,18
ch_walk_l = 0,1,2,3,4,5,6,7
ch_walk_r = 10,11,12,13,14,15,16,17
ch_jump_l = 24
ch_jump_r = 29
ch_fall_l = 23
ch_fall_r = 28
ch_fire_l = 20,21,22,22,21,20,&0
ch_fire_r = 25,26,27,27,26,25,&0
ch_dying = 30,31,32,33,34,35,36,37,38,39,39,39,39,39,39,39,39,39,39,39,@39
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 4,4,4,4,4,4,4,4,4,4,4,5
ch_scrape_g = 3,2,&5
ch_scrape_b = 7,6,&5
tint = 2
tint2 = 4
mask = 1
[4]
gfx = zomb.r16
bubgfx = bubzomb.r16
speed = 2949
size = 40,40
ftgs = 36
stable = 11,28
ch_stand_l = 0
ch_stand_r = 0
ch_walk_l = 0,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1
ch_walk_r = 2,3,4,5,6,7,8,9,10,11,12,13,14,15,0,1
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 4,4,4,4,4,4,4,4,4,4,4,5
ch_scrape_g = 2,1,3,&5
ch_scrape_b = 6,5,7,&5
value = 100,20
[5]
gfx = nebulus.r16
bubgfx = bubnebulus.r16
speed = 3932
size = 36,32
off = 0,8
ftgs = 50
stable = 11,25
ch_stand_l = 0
ch_stand_r = 0
ch_walk_l = 2
ch_walk_r = 0
ch_jump_l = 1,1,1,@0
ch_jump_r = 5,5,5,@4
ch_fall_l = 3,3,@2
ch_fall_r = 7,7,@6
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 3,3,3,3,3,3,3,3,3,3,3,4
ch_scrape_g = 2,&5
ch_scrape_b = 5,&5
value = 200,100
[6]
gfx = butterflyred.r16
bubgfx = bubbutterflyred.r16
speed = 1966
size = 40,40
ftgs = 30
ch_stand_l = 0,1,2,3,4,5,4,3,2,1,0
ch_stand_r = 0,1,2,3,4,5,4,3,2,1,0
ch_walk_l = 0,1,2,3,4,5,4,3,2,1,0
ch_walk_r = 0,1,2,3,4,5,4,3,2,1,0
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 4,4,4,4,4,4,4,4,4,4,4,5
ch_scrape_g = 3,2,&5
ch_scrape_b = 7,6,&5
value = 100,20
hit = 12,8
[7]
gfx = butterflyblue.r16
bubgfx = bubbutterflyblue.r16
speed = 1966
off = 0
size = 40,40
ftgs = 30
ch_stand_l = 0,1,2,3,4,5,4,3,2,1,0
ch_stand_r = 0,1,2,3,4,5,4,3,2,1,0
ch_walk_l = 0,1,2,3,4,5,4,3,2,1,0
ch_walk_r = 0,1,2,3,4,5,4,3,2,1,0
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 4,4,4,4,4,4,4,4,4,4,4,5
ch_scrape_g = 3,2,&5
ch_scrape_b = 7,6,&5
value = 150,20
hit = 12,8
[8]
gfx = duck.r16
bubgfx = bubduck.r16
speed = 983
off = 0,13
size = 40,27
ch_stand_l = 0
ch_stand_r = 8
ch_walk_l = 0,1,2,1,0,3,4,3
ch_walk_r = 8,9,10,9,8,11,12,11
ch_fall_l = 0
ch_fall_r = 8
ch_fire_l = 5,5,6,6,7,7,6,7
ch_fire_r = 13,13,14,14,15,15,14,15
ftgs = 50
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 4,4,4,4,4,4,4,4,4,4,4,5
ch_scrape_g = 3,2,&5
ch_scrape_b = 7,6,&5
value = 200,20
[9]
gfx = butterflyyellow.r16
bubgfx = bubbutterflyyellow.r16
speed = 1966
off = 0
size = 40,40
ftgs = 30
ch_stand_l = 0,1,2,3,4,5,4,3,2,1,0
ch_stand_r = 0,1,2,3,4,5,4,3,2,1,0
ch_walk_l = 0,1,2,3,4,5,4,3,2,1,0
ch_walk_r = 0,1,2,3,4,5,4,3,2,1,0
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 4,4,4,4,4,4,4,4,4,4,4,5
ch_scrape_g = 3,2,&5
ch_scrape_b = 7,6,&5
value = 100,20
hit = 12,8
[10]
gfx = dragonr.r16
bubgfx = bubdragonred.r16
speed = 3932
size = 40,40
off = 0,0
ftgs = 40
stable = 16,23
ch_stand_l = 0,0,0,0,0,0,22,23,22
ch_stand_r = 10,10,10,10,10,10,26,27
ch_walk_l = 0,1,2,3,4,5,6,7
ch_walk_r = 10,11,12,13,14,15,16,17
ch_jump_l = 20
ch_jump_r = 24
ch_fall_l = 21
ch_fall_r = 25
ch_fire_l = 28,8,9,9,9,8,&1
ch_fire_r = 29,18,19,19,19,18,&1
ch_dying = 30,31,32,33,34,35,36,37,38,39,39,39,39,39,@39
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 3,3,3,3,3,3,3,3,3,3,3,4
ch_scrape_g = 2,&5
ch_scrape_b = 5,&5
[11]
gfx = dragony.r16
bubgfx = bubdragonyellow.r16
speed = 1966
size = 40,40
off = 0,0
ftgs = 40
stable = 16,23
ch_stand_l = 0,0,0,0,0,0,22,23,22
ch_stand_r = 10,10,10,10,10,10,26,27
ch_walk_l = 0,1,2,3,4,5,6,7
ch_walk_r = 10,11,12,13,14,15,16,17
ch_jump_l = 20
ch_jump_r = 24
ch_fall_l = 21
ch_fall_r = 25
ch_fire_l = 28,8,9,9,9,8,&1
ch_fire_r = 29,18,19,19,19,18,&1
ch_dying = 30,31,32,33,34,35,36,37,38,39,39,39,39,39,@39
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 3,3,3,3,3,3,3,3,3,3,3,4
ch_scrape_g = 2,&5
ch_scrape_b = 5,&5
[12]
gfx = bunnyspr.r16
bubgfx = bubbunny.r16
speed = 966
size = 40,40
ftgs = 40
stable = 11,28
ch_stand_l = 10,11,12,13,14,15,16,17,&1
ch_stand_r = 10,11,12,13,14,15,16,17,&1
ch_walk_l = 0,0,1,1,2,2,3,3,4,4
ch_walk_r = 5,5,6,6,7,7,8,8,9,9
ch_fall_l = 23,10
ch_fall_r = 23,10
ch_jump_l = 12
ch_jump_r = 12
ch_fire_l = 18,19,@20
ch_fire_r = 18,19,@20
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 3,3,3,3,3,3,3,3,3,3,3,4
ch_scrape_g = 2,&5
ch_scrape_b = 5,&5
[13]
gfx = zombfast.r16
bubgfx = bubzombfast.r16
speed = 3932
size = 40,40
ftgs = 27
stable = 11,28
ch_stand_l = 0
ch_stand_r = 0
ch_walk_l = 0,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1
ch_walk_r = 2,3,4,5,6,7,8,9,10,11,12,13,14,15,0,1
ch_bubble_g = 0,0,0,0,0,0,0,0,0,0,0,1
ch_bubble_b = 4,4,4,4,4,4,4,4,4,4,4,5
ch_scrape_g = 2,1,3,&5
ch_scrape_b = 6,5,7,&5
value = 150,30
[30]
speed = 983
ch_stand_l = 5
ch_release = 0,1,2,3,4,&0
ch_blow = 6,7,8,9,10,@11
ftgs = 30
[31]
speed = 983
ch_stand_l = 5
ch_release = 0,1,2,3,4,&0
ch_blow = 6,7,8,9,10,@11
ftgs = 30
[32]
gfx = murrayg.r16
speed = 3932
size = 22,23
off = 0,17
ch_stand_l = 3,4,5,6,7,@0,1,2,1
ch_stand_r = 3,4,5,6,7,@0,1,2,1
ch_melt_l = 7,6,5,4,@3
ch_melt_r = 7,6,5,4,@3
ftgs = 30
[33]
gfx = murrayb.r16
speed = 3932
size = 22,23
off = 0,17
ch_stand_l = 3,4,5,6,7,@0,1,2,1
ch_stand_r = 3,4,5,6,7,@0,1,2,1
ch_melt_l = 7,6,5,4,@3
ch_melt_r = 7,6,5,4,@3
ftgs = 30
[34]
gfx = bunnmeat.r16
size = 20,20
off = 0,20
ch_stand_l = 0,1,2,3
ch_stand_r = 0,1,2,3
ftgs = 30
[35]
gfx = bunnpant.r16
size = 20,20
off = 0,20
ch_stand_l = 0,1,2,3
ch_stand_r = 0,1,2,3
ftgs = 30
[36]
gfx = bubble_sg.r16
speed = 983
size = 40,40
ch_stand_l = 8,9,10,11,12,13,14,15
ch_release = 0,1,2,3,4,5,6,7,&0
ch_blow = 16,17,18,19,@20
ftgs = 30
[37]
gfx = bubble_sb.r16
speed = 983
size = 40,40
ch_stand_l = 8,9,10,11,12,13,14,15
ch_release = 0,1,2,3,4,5,6,7,&0
ch_blow = 16,17,18,19,@20
ftgs = 30
[38]
gfx = egg.r16
size = 28,24
off = 0,16
ch_stand_l = 0
ch_stand_r = 0
ch_melt_l = 0,1,2,3,4
ch_melt_r = 0,1,2,3,4
ftgs = 30
[39]
gfx = fireball.r16
size = 30,20,
off = 0,0
ch_stand_l = 17,16,15,13,12,@0,1,2,3,4,5
ch_stand_r = 17,16,15,13,12,@11,10,9,8,7,6
ch_melt_l = 12,13,14,15,16,17
ch_melt_r = 12,13,14,15,16,17
ftgs = 10
[40]
gfx = apple.r16
speed = 1966
off = 0,4
size = 40,36
ch_stand_l = 0,1,2,3,4,5,6,7
ch_stand_r = 0,1,2,3,4,5,6,7
ftgs = 60
value = 50,0
tintcolor = 63488
totalsize = 320,36
[41]
gfx = bananaspr.r16
speed = 1966
size = 40,22
off = 0,18
ch_stand_l = 0,1,2,3,4,5,6,7
ch_stand_r = 0,1,2,3,4,5,6,7
ftgs = 60
value = 300,0
tintcolor = 65504
totalsize = 320,22
[42]
gfx = mellon.r16
speed = 1966
size = 40,20
off = 0,20
ch_stand_l = 0,1,2,3
ch_stand_r = 0,1,2,3
ftgs = 60
value = 200,0
tintcolor = 63488
totalsize = 160,20
[43]
gfx = cherry.r16
speed = 1966
off = 2,0
size = 36,40
ch_stand_l = 0,1,2,3,4,5,6,7
ch_stand_r = 0,1,2,3,4,5,6,7
ftgs = 60
value = 100,0
tintcolor = 63488
totalsize = 288,40
[44]
gfx = grapes.r16
speed = 1966
size = 40,20
off = 0,20
ch_stand_l = 0,1,2,3,4,5,6,7
ch_stand_r = 0,1,2,3,4,5,6,7
ftgs = 60
value = 250,0
tintcolor = 31
totalsize = 320,20
[45]
gfx = raspberry.r16
speed = 1966
size = 40,28
off = 0,12
ch_stand_l = 0,1,2,3,4,5,6,7
ch_stand_r = 0,1,2,3,4,5,6,7
ftgs = 60
value = 150,0
tintcolor = 63519
totalsize = 320,28
[46]
gfx = lemon.r16
speed = 1966
size = 40,30
off = 0,10
ch_stand_l = 0,1,2,3
ch_stand_r = 0,1,2,3
ftgs = 60
value = 350,0
tintcolor = 65504
totalsize = 160,30
[47]
gfx = strawberry.r16
speed = 1966
size = 40,28
off = 0,12
ch_stand_l = 0,1,2,3,4,5,6,7
ch_stand_r = 0,1,2,3,4,5,6,7
ftgs = 60
value = 400,0
tintcolor = 63488
totalsize = 320,28
[48]
gfx = ruby.r16
speed = 512
size = 50,35
off = 0,5
ch_stand_l = 0,1,2,3,4,5,6,7
ch_stand_r = 0,1,2,3,4,5,6,7
ftgs = 30
value = 1000,0
tintcolor = 63488
totalsize = 200,70
[65]
gfx = fouque.r16
size = 40,40
tint = 4
ftgs = 30
[66]
gfx = whole2.r16
speed = 0
size = 40,40
ftgs = 40
ch_stand_l = 0,1,2,3
ch_stand_r = 0,1,2,3
atintcolor2 = 38912
atintcolor = 32768
tintcolor = 1310
tintcolor2 = 656
value 3,0
[67]
gfx = whole2.r16
speed = 0
size = 40,40
ftgs = 40
ch_stand_l = 0,1,2,3
ch_stand_r = 3,2,1,0
tintcolor = 65024
tintcolor2 = 33280
value = 3,0